Vive X invests in 18 new companies around the world and focuses on solutions AR/VR for businesses
San Francisco, CA – November 16, 2018 – VIVE X, the global AR / VR start-up accelerator, today announces the new list of companies selected to join its program. Thus, 18 new start-ups worldwide will integrate the VIVE X program in the offices of San Francisco, London, Taipei, Shenzhen, Beijing and Tel Aviv.
Vive X is once again demonstrating its active involvement in the field of AR / VR, a sector in which, since its beginnings in July 2016, it has invested in some 100 companies. While the AR / VR industry continues to position itself as a mainstream technology, Vive X has selected a diverse portfolio of hardware and software companies from different industries. The fourth wave of the program puts more emphasis on the use of virtual reality in business, while the market expects an annual turnover of $ 12.6 billion by 2025 (according to Tractica). With this new approach, Vive X invests in companies that create enterprise solutions such as training simulators, location-based entertainment models, and data visualization tools.
“As we enter our fourth wave of Vive X companies, we are turning to the consumer mainstream, while also focusing on how businesses are integrating virtual reality into their work,” explains Marc Metis, Vice President, HTC VIVE. “We have selected companies that will help us realize this promise and expand the business experience by developing tools to train employees, increase workplace safety, improve collaboration and acquisition of customers”.
The mission of VIVE X is to help maintain, foster and grow the global RV ecosystem, supporting start-ups and providing operational expertise and financing. In addition to this investment, Vive X supports participating companies by providing support in key areas such as strategy, business development, engineering and marketing. They can accelerate their expansion by leveraging HTC VIVE’s operational capabilities.
More information is available at: https://vivex.vive.com
Companies of this 4th wave VIVE X include:
Visby creates fundamental holographic imaging software to put real into an extended reality. Visby’s light field technology enables film and video professionals to capture and publish photorealistic videos for immersive holographic displays.
Primitive believes that immersive collaboration and visualization is the future of software development. The Primitive programming interface transforms complex software analyzes into interactive 3D structures that can be viewed in an immersive virtual reality.
Modal was inspired by the success of co-founder Nolan Bushnell with Atari and Chuck E. Cheese’s . Modal offers the general public multi-player virtual reality experiences that are both fun and dynamic for LBE sites such as amusement arcades or theme parks.
YbVR , whose multi-view streaming technology optimizes live streaming and on-demand video content in 8K resolution.
MyndVR is a national health and wellness company offering VR solutions for home living assistance, long-term care retirement homes, veterans’ homes and caregivers. home over 55 years old.
Immersive Factory has developed HSE (Hygiene, Safety & Environment) training courses in virtual reality based on real situations. All training courses, available on a dedicated platform, have been created in partnership with key accounts customers such as Veolia, EDF, Colas, Saint Gobain, Suez, etc.
LIV allows VR streamers to better connect and monetize their audiences in real time. With more than a billion views on social media since April 2018, LIV has the largest community of VR content creators in the world.
Kagenova develops technologies to produce realistic interactions for the next generation of immersive experiences. Their first product, KageMove, allows any 360 media to be viewed with 6 DOFs.
360Stories uses immersive 360 ° images to transport users to incredible destinations on earth. It is possible to listen to locals tell their story while discovering their country. No online search can really provide the feeling of traveling, while the 360Stories experience allows it!
Z-Emotion builds a connected 3D design platform for the future of the digital supply chain of knitwear and sportswear industries. The latter provides big data predictive analytics throughout the manufacturing process to enable more efficient, smarter and faster decisions.
Pumpkin Studio has developed AAA LBE VR gaming content in ” Unreal Engine 4″, in partnership with HTC, SEGA, Smilegate and many more. Their goal is to combine their knowledge of the LBE environment to create VR games that meet the needs of different stakeholders.
Inload excels in the design, manufacture and exploration of VR Kiosk. The company has an in-house research and development laboratory, a VR gaming studio, a computer hardware production base and a brand operations team. Its business model VR Kiosk has grown rapidly in many shopping centers in Shenzhen, generating positive cash flow and will soon be replicated across the country.
Yaoan With more than 20 years of industry experience in enterprise software, Yaoan has launched a VR security experience hall, an immersive VR training system, an RV emergency drill system, a cloud platform safety training and other solutions for the industry. The company has become a leader in safety education and training.
IfGames is one of the first VR game studios in China. This studio produced ifGames produces Ark of the Stars , the first large-scale game in China, which has won numerous awards, including Chin VR and Game of the Year Gyro VR. ” CyberCraft, ” its first virtual reality title with full body tracking, has garnered critical acclaim and has already been launched in major cities in China.
Yuanji has developed a VR Judicial Visualization system that allows the reconstruction of crime scenes and presents evidence directly and transparently. The system speeds up the process and promotes social equity and justice through science and technology.
Sixdof.space has developed a new tracking technology that represents a real breakthrough in terms of accuracy and speed. They combine optics, electronics and algorithms to provide an essential device for the current product development in several sectors, starting with virtual reality.
Ayayu Games develops, creates and manufactures “Action-VR” controllers. They allow players to control and play with their action figures in their virtual reality spaces and immersive experiences.
About HTC VIVE TM
VIVE is the first virtual reality platform of its kind. Developed by HTC and Valve, it allows a complete immersion in the virtual worlds. Designed to fit into a room and bring out real-life sensations, VIVE delivers ground-breaking virtual reality (VR) promise and content. VIVE has been rewarded with a hundred awards and received very good reviews since its release in 2015. VIVE owners can also discover and buy content from Viveport, the VR application store. . For more information, visit www.VIVE.com or www.viveport.com .